These rifles are supposed to be capable of striking targets from miles away and penetrating through thick material like concrete. The range, building damage and engine block destruction are all not represented in Mercenaries 2, though it can kill any infantry unit with a single shot or destroy light vehicles (too many shots are required to be considered effective) and emplaced weapons. It deals 12% damage to a stationary recoilless rifle. If the player likes sniping, wants to stay stealthy from a distance or just wants serious and accurate overkill, this is the rifle to use. It is quite ammuntion-efficient against infantry, so it's a perfectly-viable primary weapon.
Luckily, no AI ever uses this rifle, but unfortunately no Anti-Material Supply Drop is ever seen lying around; so the only way to obtain this weapon is destroying one target for them.
Behind the ScenesEdit
The 12.7 mm variant of the Anti Materiel Rifle appears to have been heavily influenced by the Russian KVSK 12.7mm sniper rifle. It utilizes the same bullpup configuration and overall build.
The .50 cal variant bears a heavy resemblance to the M95 , utilizing the same bullpup configuration and overall build.